


In the Evil Campaign, Sauron sends the Mouth of Sauron and the Nazgûl to muster wild Goblins. With help from the Dwarves and other Good forces, the Elves attempt to eliminate Sauron and his army to restore peace in Middle-earth. The Good Campaign focuses on Glorfindel, an Elf who is alerted to a planned attack on the Elven sanctuary of Rivendell. The story for The Battle for Middle-earth II is divided into Good and Evil Campaigns. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Tolkien and its live-action film series adaptation.

It is based on the fantasy novels The Lord of the Rings and The Hobbit by J. We expect the development speed to skyrocket after the upcoming release of the beta-version with two factions, so adding another four factions to the game will be comparatively quick.The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. Our programmers have gone far in developing the essential gameplay mechanics. Though our project is non-commercial we can do things on a high level by paying attention to all details and honing our own skills in game creation. We can even provide characters with various animations. That’s why now we are capable of creating optimized and beautiful models, textures and effects quicker. With combined forces we did a lot: We experimented on all aspects of the game and found the best way of creating the gameplay assets. Some dedicate large amounts of their time to the game (doing something on almost a daily basis), some dedicate a little time. What is already done and what is in the works: After we released the teaser we gathered a team of dozens of people.
